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Angel of Indemnity
Price$0.45 – $4.24
Buy on TCGplayer

Angel of Indemnity

{5}{W}

Creature — Angel Warrior

LegalBoard WipeRank #3,443

Flying, lifelink

When this creature enters, return target permanent card with mana value 4 or less from your graveyard to the battlefield.

Encore {6}{W}{W} ({6}{W}{W}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

5/5

KeywordsFlyingLifelinkEncore

Why is this card good?

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Related cards

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Printings (3)

socSecrets of Strixhaven Commander · #133R$0.45Buy
otcOutlaws of Thunder Junction Commander · #45R$4.14Buy
otcOutlaws of Thunder Junction Commander · #9R$4.24Buy

Played by these commanders

Yuma, Proud Protector100% of 1
Quintorius, History Chaser100% of 1

Combos (8)

  • Preston, the Vanisher + Angel of Indemnity + Felidar Guardian

    → Exile all nonland permanents opponents control, Infinite ETB, Infinite LTB

  • Ashnod's Altar + Felidar Guardian + Angel of Indemnity

    → Infinite LTB, Infinite ETB, Infinite sacrifice triggers

  • Altar of Dementia + Felidar Guardian + Angel of Indemnity

    → Infinite LTB, Infinite ETB, Infinite sacrifice triggers

  • Altar of Dementia + Fiend Hunter + Angel of Indemnity

    → Infinite ETB, Infinite LTB, Infinite death triggers

  • Phyrexian Altar + Felidar Guardian + Angel of Indemnity

    → Infinite LTB, Infinite ETB, Infinite colored mana

  • Animate Dead + Angel of Indemnity + Dance of the Dead + Altar of Dementia

    → Infinite ETB, Infinite LTB, Infinite death triggers

Tokens & Emblemsthis card creates

Copy

Copy

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Rulings (10)

  • 2024-04-12

    Opponents who have left the game aren't counted when determining how many tokens to create.

  • 2024-04-12

    If one of the tokens can't attack for any reason (such as being tapped), then it doesn't attack. If there's a cost associated with having it attack, you aren't forced to pay that cost, so it doesn't have to attack in that case either.

  • 2024-04-12

    If one of the tokens somehow is under another player's control as the delayed triggered ability resolves, you can't sacrifice that token. It remains on the battlefield indefinitely, even if you regain control of it later.

  • 2024-04-12

    The tokens copy only what's on the original card. Effects that modified that creature when it was previously on the battlefield won't be copied.

  • 2024-04-12

    Exiling the card with encore is a cost to activate the ability. Once you announce that you're activating it, no player may take actions until you've finished. They can't try to remove the card from your graveyard to stop you from paying the cost.

  • 2024-04-12

    If an effect stops a token from attacking a specific player, that token can attack any player, planeswalker, or battle, or not attack at all. If the effect stops the token from attacking a specific player unless a cost is paid, you don't have to pay that cost unless you want to attack that player.

  • 2024-04-12

    If you return an Aura this way, you choose what the Aura will enchant just before it enters the battlefield. An Aura returning to the battlefield this way doesn't target the player or permanent it will enchant, so permanents or players with hexproof may be chosen; however, the chosen recipient must be able to legally be enchanted by the Aura, so a player or permanent with protection from one of the Aura's qualities can't be chosen this way. If there's nothing legal for the Aura to enchant, it stays in the graveyard.

  • 2024-04-12

    A permanent card is an artifact, battle, creature, enchantment, land, or planeswalker card.

  • 2024-04-12

    If the mana cost of a card in your graveyard includes {X}, X is 0 for the purpose of determining its mana value.

  • 2024-04-12

    Each token must attack the appropriate player if able.

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