
Creature — Archon
Flying
Each player can't cast more than one spell each turn.
Nonbasic lands your opponents control enter tapped.
2/3
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→ Exile all spells players cast from their hand, Players can only cast one spell per turn, Lock
→ Players can't cast spells from their hand, Lock
→ Exile all instants and sorceries any player casts, Players can only cast one spell per turn, Lock
→ Counter the first spell opponents cast each turn, Players can only cast one spell per turn, Lock
Archon of Emeria looks at the entire turn to see if a player has cast a spell, even if Archon of Emeria wasn't on the battlefield when that spell was cast. Notably, you can't cast Archon of Emeria and then cast another spell during the same turn.
If you cast a spell that was countered, you can't cast another spell during the same turn.
If an effect says that a land enters tapped unless a condition is met or a cost is paid, that land enters tapped even if that condition is met or that cost is paid if it's affected by Archon of Emeria's second ability.