HubCommandersCardsDecksThemesKeywordsSetsArticles
Sign inSign up
Sign inSign up

Mythicwyrm is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards of the Coast. Portions of the materials used are property of Wizards of the Coast. © Wizards of the Coast LLC.

AboutArticlesContactTermsPrivacyAffiliate Disclosurev0.1.0

© 2026 Mythicwyrm. All rights reserved.

Argentum Armor
Price$2.38 – $3.17
Buy on TCGplayer

Argentum Armor

{6}

Artifact — Equipment

LegalRemovalRank #2,276

Equipped creature gets +6/+6.

Whenever equipped creature attacks, destroy target permanent.

Equip {6}

KeywordsEquip

Why is this card good?

Wyrm hasn't broken down this card yet — check back soon.

Related cards

Wyrm hasn't mapped related cards for this one yet — check back soon.

Printings (6)

plstThe List · #AFC-198R$2.70Buy
gn3Game Night: Free-for-All · #113R$3.17Buy
afcForgotten Realms Commander · #198R$2.57Buy
c17Commander 2017 · #202R$2.38Buy
c14Commander 2014 · #228R$2.73Buy
somScars of Mirrodin · #137R$2.92Buy

Played by these commanders

Nahiri, the Lithomancer100% of 1
Galea, Kindler of Hope100% of 1
Arahbo, Roar of the World100% of 1

Rulings (2)

  • 2011-01-01

    The second ability triggers and resolves during the declare attackers step. The target permanent will be destroyed before blockers are declared.

  • 2011-01-01

    You may target any permanent with the triggered ability, not just one controlled by the defending player. If no other player controls a permanent, you must target one of your own.

Discussion (0)