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Avenger of Zendikar
Price$0.41 – $25.34
Buy on TCGplayer

Avenger of Zendikar

{5}{G}{G}

Creature — Elemental

LegalRank #271

When this creature enters, create a 0/1 green Plant creature token for each land you control.

Landfall — Whenever a land you control enters, you may put a +1/+1 counter on each Plant creature you control.

5/5

KeywordsLandfall

Why is this card good?

Avenger of Zendikar is a token-and-landfall payoff that closes games on the turn it lands. Drop it with 8+ lands and you get an instant army; play a land afterward and your Plants all pump simultaneously. With two land drops (Exploration, Azusa) or a flood of fetches/Crucible loops, those 0/1s become a lethal swing. It shines in lands-matters and ramp/tokens decks — Tatyova, Aesi, Lord Windgrace, Omnath, and any green deck running mass land drops. It pairs beautifully with overrun effects (Craterhoof, Pathbreaker Ibex, Triumph of the Hordes) since it generates the wide board those cards demand. It's also a strong reanimation/blink target. Skip it in low-land or non-green-creature builds, or decks that don't capitalize on a wide board — without a payoff or extra land drops, you're just making fragile 0/1s that die to any sweeper. It's a finisher, not a value engine, so play it when you can convert the tokens into damage quickly.

Related cards

Scute SwarmG

Landfall token generator that floods the board with insects, similar payoff.

Rampaging BalothsG

Landfall creature making big Beast tokens each land drop.

Tendershoot DryadG

Mass token producer creating Saproling armies that grow.

Craterhoof BehemothG

Finisher to turn Avenger's wide board into lethal damage.

Felidar RetreatW

Landfall enchantment making tokens or counters, parallel role.

Verdant EmbraceG

Generates Saproling tokens on land plays.

Ant QueenG

Token-making green creature for a wide swarm strategy.

Printings (15)

eccLorwyn Eclipsed Commander · #98M$0.41Buy
sldSecret Lair Drop · #1900M$12.72Buy
tdcTarkir: Dragonstorm Commander · #247M$0.42Buy
m3cModern Horizons 3 Commander · #221M$0.41Buy
otcOutlaws of Thunder Junction Commander · #187M$0.92Buy
plstThe List · #WWK-96M$1.77Buy
j22Jumpstart 2022 · #629M$1.38Buy
nccNew Capenna Commander · #280M$0.65Buy
Show all 15 printingsShow fewer
cmrCommander Legends · #422M$0.74Buy
sldSecret Lair Drop · #158M$25.34Buy
2xmDouble Masters · #152M$1.48Buy
c18Commander 2018 · #129M$1.07Buy
ddpDuel Decks: Zendikar vs. Eldrazi · #1M$3.47Buy
c13Commander 2013 · #135M$1.27Buy
wwkWorldwake · #96M$4.29Buy

Played by these commanders

Ashling, the Limitless100% of 1
Henzie "Toolbox" Torre100% of 1
Omo, Queen of Vesuva100% of 2
Lord Windgrace100% of 1
Marath, Will of the Wild100% of 1
Yuma, Proud Protector100% of 1
Morophon, the Boundless100% of 1
Teval, the Balanced Scale100% of 1
Aesi, Tyrant of Gyre Strait100% of 1

Combos (8)

  • Esix, Fractal Bloom + Biovisionary + Avenger of Zendikar

    → Win the game

  • Biovisionary + Mystic Reflection + Avenger of Zendikar

    → Win the game

  • Horde of Notions + Avenger of Zendikar + Phyrexian Altar

    → Cast a subset of spells in your graveyard, Infinite colored mana, Infinite creature tokens

  • Nim Deathmantle + Ashnod's Altar + Avenger of Zendikar

    → Infinite death triggers, Infinite ETB, Infinite LTB

  • Emiel the Blessed + Avenger of Zendikar + Ashnod's Altar

    → Infinite blinking of most creatures, Infinite colorless mana, Infinite creature tokens

  • Nim Deathmantle + Phyrexian Altar + Avenger of Zendikar

    → Infinite colored mana, Infinite creature tokens with 0 power, Infinite death triggers

Tokens & Emblemsthis card creates

Plant

Plant

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Rulings (3)

  • 2024-11-08

    A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.

  • 2024-11-08

    A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.

  • 2024-11-08

    Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them   on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).

Discussion (0)