
Enchantment
When this enchantment enters, create a 1/1 white Human Soldier creature token.
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.

Same aristocrats drain trigger when your creatures die.

Drains each opponent and gains life on any creature death.

Near-identical aristocrat drain effect on a body.

Drains opponents and gains life when creatures die.

Drains opponents when your creatures die.

Pings opponents whenever creatures enter, similar aristocrat payoff.

Enchantment death payoff punishing opponents' boards.
→ Infinite death triggers, Infinite ETB, Infinite lifegain triggers
→ Infinite LTB, Infinite ETB, Infinite colored mana
→ Infinite LTB, Infinite ETB, Infinite colored mana
→ Near-infinite -1/-1 counters, Near-infinite card draw, Near-infinite death triggers
→ Infinite ETB, Infinite lifegain, Infinite lifegain triggers
→ Infinite card draw, Infinite draw triggers, Near-infinite death triggers
If your life total is brought to 0 or less at the same time that creatures you control are dealt lethal damage, you lose the game before the last ability goes on the stack.
In a Two-Headed Giant game, Bastion of Remembrance's last ability causes the opposing team to lose 2 life and you to gain 1 life.
If one or more creatures you control die at the same time that Bastion of Remembrance leaves the battlefield, its last ability triggers for each of those creatures.