
Sorcery // Sorcery
Whenever a creature enters this turn, you may draw a card.
Fuse (You may cast one or both halves of this card from your hand.)
Create four 1/1 white Bird creature tokens with flying.
Fuse (You may cast one or both halves of this card from your hand.)
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→ Infinite card draw, Near-infinite creature tokens with haste, Near-infinite ETB
→ Infinite card draw, Infinite draw triggers, Near-infinite +1/+1 counters on a creature
→ Infinite card draw, Infinite draw triggers, Near-infinite +1/+1 counters on a creature
→ Infinite draw triggers, Infinite looting, Infinite self-discard triggers
→ Infinite draw triggers, Infinite looting, Infinite self-discard triggers
→ Infinite draw triggers, Infinite rummaging, Infinite self-discard triggers