HubCommandersCardsDecksThemesKeywordsSetsArticles
Sign inSign up
Sign inSign up

Mythicwyrm is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards of the Coast. Portions of the materials used are property of Wizards of the Coast. © Wizards of the Coast LLC.

AboutArticlesContactTermsPrivacyAffiliate Disclosurev0.1.0

© 2026 Mythicwyrm. All rights reserved.

Bonfire of the Damned
Price$1.80 – $2.15
Buy on TCGplayer

Bonfire of the Damned

{X}{X}{R}

Sorcery

LegalCard DrawRank #10,849

Bonfire of the Damned deals X damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.

Miracle {X}{R} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

KeywordsMiracle

Why is this card good?

Wyrm hasn't broken down this card yet — check back soon.

Related cards

Wyrm hasn't mapped related cards for this one yet — check back soon.

Printings (2)

mm3Modern Masters 2017 · #91M$1.80Buy
avrAvacyn Restored · #129M$2.15Buy

Rulings (5)

  • 2017-03-14

    Bonfire of the Damned targets only the player. Creatures with shroud or hexproof that player controls will be dealt damage by Bonfire of the Damned if it resolves.

  • 2017-03-14

    A mana cost of {X}{X} means that you pay twice X. If you want X to be 3, you pay {6}{R} to cast Bonfire of the Damned.

  • 2017-03-14

    Bonfire of the Damned’s mana value is based on its mana cost of {X}{X}{R}, even if you’re casting it for its miracle cost. For example, if you cast Bonfire of the Damned for its miracle cost and choose 4 for X, its mana value is 9.

  • 2017-03-14

    If the player is an illegal target when Bonfire of the Damned tries to resolve, the spell won’t resolve and none of its effects will happen. No damage will be dealt to any permanent or player.

  • 2017-03-14

    Preventing some or all of the damage dealt to the player won’t affect the amount of damage dealt to each creature that player controls. The same is true for any effect that increases or decreases the amount of damage dealt to the player.

Discussion (0)