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Chant of Vitu-Ghazi
Price$0.20 – $0.31
Buy on TCGplayer

Chant of Vitu-Ghazi

{6}{W}{W}

Instant

LegalRank #12,005

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)

Prevent all damage that would be dealt by creatures this turn. You gain life equal to the damage prevented this way.

KeywordsConvoke

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Printings (2)

mocMarch of the Machine Commander · #177U$0.31Buy
ravRavnica: City of Guilds · #7U$0.20Buy

Played by these commanders

Kasla, the Broken Halo100% of 1

Rulings (7)

  • 2024-01-12

    When calculating a spell's total cost, include any alternative costs, additional costs, or anything else that increases or reduces the cost to cast the spell. Convoke applies after the total cost is calculated. Convoke doesn't change a spell's mana cost or mana value.

  • 2024-01-12

    You can tap any untapped creature you control to convoke a spell, even one you haven't controlled continuously since the beginning of your most recent turn.

  • 2024-01-12

    Tapping an untapped creature that's attacking or blocking to convoke a spell won't cause that creature to stop attacking or blocking.

  • 2024-01-12

    Tapping a multicolored creature using convoke will pay for {1} or one mana of your choice of any of that creature's colors.

  • 2024-01-12

    If a creature you control has a mana ability with {T} in the cost, activating that ability while casting a spell with convoke will result in the creature being tapped before you pay the spell's costs. You won't be able to tap it again for convoke. Similarly, if you sacrifice a creature to activate a mana ability while casting a spell with convoke, that creature won't be on the battlefield when you pay the spell's costs, so you won't be able to tap it for convoke.

  • 2024-01-12

    Because convoke isn't an alternative cost, it can be used in conjunction with alternative costs.

  • 2005-10-01

    The damage prevention shield lasts for the rest of the turn, and you gain life each time that shield prevents 1 or more damage.

Discussion (0)