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Chaos Warp
Price$0.36 – $49.99
Buy on TCGplayer

Chaos Warp

{2}{R}

Instant

LegalRank #30

The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.

Why is this card good?

Chaos Warp is red's premier catch-all answer, and that's a huge deal in a color historically starved for removal. Red can't reliably destroy enchantments or interact with planeswalkers, but Chaos Warp hits any permanent — artifact, enchantment, creature, planeswalker, even a problematic land. That flexibility is why it's a near-auto-include in mono-red and red-heavy decks. The catch: it doesn't kill anything cleanly. The owner shuffles the permanent away (no graveyard value for them) but gets a free top-deck flip, which can put a permanent onto the battlefield. Roughly a third of the time you're "gambling" them into a new threat. That's an acceptable price for hitting something you otherwise can't touch. Use it on must-answer permanents — an opposing combo piece, a backbreaking enchantment, a flipped Stax engine. Don't waste it on cheap creatures where the random flip could hand your opponent a better card. It's a precision tool, not a value engine. In red, that flexibility is irreplaceable.

Related cards

Beast WithinG

Universal removal in green destroying any permanent at instant speed.

Generous GiftW

White's flexible answer to any permanent, granting an Elephant token.

VandalblastR

Red artifact removal that can wipe all opponents' artifacts.

AbradeR

Cheap red instant for destroying artifacts or dealing damage.

Wild Magic SurgeR

Red catch-all removal alternative shuffling permanents away.

Anguished UnmakingWB

Exile-based removal for any nonland permanent in WB.

PongifyU

Cheap red instant removing a creature, leaving a token.

Chaos WandC

Red chaotic effect in the same flavor for casting opponents' spells.

Printings (50)

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