
Creature — Squid Horror
Whenever you draw a card, put a +1/+1 counter on this creature.
When this creature dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on this creature. (They can't be blocked as long as defending player controls an Island.)
1/1

Also rewards card draw, dealing damage and growing with each draw.

Card-draw payoff that pings opponents each time you draw.

Blue creature that grows with +1/+1 counters and tokens when you draw.

Draw payoff generating flying tokens each draw.

Blue creature that scales with extra effects, similar growth role.

Blue card-advantage creature fueling draw-matters strategies.

Lords Merfolk/tokens; supports the islandwalk Squid swarm payoff.

Blue creature growing with each card drawn, similar payoff.
→ Infinite self-discard triggers, Infinite draw triggers, Infinite looting
→ Infinite card draw, Infinite draw triggers, Near-infinite storm count
→ Infinite card draw, Infinite draw triggers, Near-infinite storm count
→ Infinite card draw, Infinite draw triggers, Near-infinite storm count
→ Infinite card draw, Infinite draw triggers, Near-infinite storm count
→ Infinite card draw, Infinite draw triggers, Near-infinite storm count
If enough -1/-1 counters are put on Chasm Skulker at the same time to make its toughness 0 or less, the number of +1/+1 counters on it before it got any -1/-1 counters will be used to determine how many Squid tokens you get. For example, if there are two +1/+1 counters on Chasm Skulker and it gets three -1/-1 counters, you'll get two Squid tokens.
If you draw multiple cards, the first ability will trigger that many times. Each of these abilities will cause a +1/+1 counter to be put on Chasm Skulker.