HubCommandersCardsDecksThemesKeywordsSetsArticles
Sign inSign up
Sign inSign up

Mythicwyrm is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards of the Coast. Portions of the materials used are property of Wizards of the Coast. © Wizards of the Coast LLC.

AboutArticlesContactTermsPrivacyAffiliate Disclosurev0.1.0

© 2026 Mythicwyrm. All rights reserved.

Crackleburr
Price$0.93
Buy on TCGplayer

Crackleburr

{1}{U/R}{U/R}

Creature — Elemental

LegalRemovalRank #23,441

{U/R}{U/R}, {T}, Tap two untapped red creatures you control: This creature deals 3 damage to any target.

{U/R}{U/R}, {Q}, Untap two tapped blue creatures you control: Return target creature to its owner's hand. ({Q} is the untap symbol.)

2/2

Why is this card good?

Wyrm hasn't broken down this card yet — check back soon.

Related cards

Wyrm hasn't mapped related cards for this one yet — check back soon.

Printings (1)

eveEventide · #100R$0.93Buy

Combos (2)

  • Crackleburr + Cryptolith Rite

    → Infinite colored mana, Return any number of creatures to their owners' hands

  • Crackleburr + Song of Freyalise

    → Infinite colored mana, Return any number of creatures to their owners' hands

Rulings (4)

  • 2008-08-01

    If the permanent is already untapped, you can't activate its {Q} ability. That's because you can't pay the "Untap this permanent" cost.

  • 2008-08-01

    The "summoning sickness" rule applies to {Q}. If a creature with an {Q} ability hasn't been under your control since your most recent turn began, you can't activate that ability. Ignore this rule if the creature also has haste.

  • 2008-08-01

    When you activate an {Q} ability, you untap the creature with that ability as a cost. The untap can't be responded to. (The actual ability can be responded to, of course.)

  • 2008-08-01

    To activate either ability, you'll need Crackleburr plus two other creatures. Crackleburr must have been under your control since your most recent turn began (or have haste), but the other two creatures don't.

Discussion (0)