
Instant
Counter target spell. If the spell is countered this way, exile it with three time counters on it instead of putting it into its owner's graveyard. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, they remove a time counter. When the last is removed, they may play it without paying its mana cost. If it's a creature, it has haste.)
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→ Prevent all damage that would be dealt to you, Lock
→ You are unable to lose the game due to damage or lifeloss, Lock
→ Prevent all damage that would be dealt to you, Lock
→ Prevent all damage that would be dealt to you, Lock