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Detention Sphere
Price$0.23 – $0.52
Buy on TCGplayer

Detention Sphere

{1}{W}{U}

Enchantment

LegalRemovalRank #8,148

When this enchantment enters, you may exile target nonland permanent not named Detention Sphere and all other permanents with the same name as that permanent.

When this enchantment leaves the battlefield, return the exiled cards to the battlefield under their owner's control.

Why is this card good?

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Printings (3)

otpBreaking News · #43R$0.23Buy
gk2RNA Guild Kit · #10R$0.52Buy
rtrReturn to Ravnica · #155R$0.25Buy

Combos (8)

  • Abdel Adrian, Gorion's Ward + Glorious Protector + Detention Sphere

    → Infinite blinking of nonland permanents, Infinite creature tokens, Infinite ETB

  • Apocalypse + Barren Glory + Detention Sphere

    → Win the game

  • Oblivion Ring + Detention Sphere + Archon of Sun's Grace + Copy Enchantment

    → Infinite creature tokens, Infinite ETB

  • Kaervek's Spite + Detention Sphere + Barren Glory

    → Win the game

  • Abdel Adrian, Gorion's Ward + Phantom Steed + Detention Sphere

    → Infinite blinking of nonland permanents, Infinite creature tokens, Infinite ETB

  • Abdel Adrian, Gorion's Ward + Lumbering Battlement + Detention Sphere

    → Infinite blinking of nonland permanents, Infinite creature tokens, Infinite ETB

Rulings (4)

  • 2012-10-01

    Although the target of the "enters" ability must not be a land, lands with the same name as that permanent will be exiled.

  • 2012-10-01

    The "enters" ability has only one target. The other permanents with that name aren't targeted. For example, a permanent with protection from white will be exiled if it has the same name as the target nonland permanent.

  • 2012-10-01

    If the target nonland permanent is an illegal target when the "enters" ability tries to resolve, it won't resolve and none of its effects will happen. No permanents will be exiled, including those with the same name as the target.

  • 2012-10-01

    If Detention Sphere leaves the battlefield before its "enters" ability has resolved, its leaves-the-battlefield ability will trigger and do nothing. Then the "enters" ability will resolve and exile the targeted nonland permanent and other permanents with that name indefinitely.

Discussion (0)