
Enchantment
White creatures get +1/+1.
Threshold — White creatures get an additional +1/+1 as long as there are seven or more cards in your graveyard.
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Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to white creatures you control may become lethal if the number of cards in your graveyard falls below seven or if Divine Sacrament leaves the battlefield.