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Duergar Mine-Captain
Price$0.27
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Duergar Mine-Captain

{2}{R/W}

Creature — Dwarf Soldier

LegalRank #24,027

{1}{R/W}, {Q}: Attacking creatures get +1/+0 until end of turn. ({Q} is the untap symbol.)

2/1

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Printings (1)

eveEventide · #138U$0.27Buy

Combos (8)

  • Tazri, Stalwart Survivor + Duergar Mine-Captain + Biomancer's Familiar

    → Infinite power for certain creatures until end of turn

  • Tazri, Stalwart Survivor + Duergar Mine-Captain + Agatha of the Vile Cauldron

    → Infinite power for certain creatures until end of turn

  • Tazri, Stalwart Survivor + Duergar Mine-Captain + Zirda, the Dawnwaker

    → Infinite power for certain creatures until end of turn

  • Tazri, Stalwart Survivor + Duergar Mine-Captain + Training Grounds

    → Infinite power for certain creatures until end of turn

  • Magda, Brazen Outlaw + Dwarven Bloodboiler + Duergar Mine-Captain + Goldspan Dragon

    → Infinite power for certain creatures until end of turn, Infinite power for any creature

  • Duergar Mine-Captain + Nyxbloom Ancient + Cryptolith Rite

    → Infinite colored mana that can only be spent during combat phase, Infinitely large creature

Rulings (4)

  • 2008-08-01

    This ability affects only creatures that are attacking at the time it resolves. It won’t affect creatures that attack later in the turn.

  • 2008-08-01

    If the permanent is already untapped, you can’t activate its {Q} ability. That’s because you can’t pay the “Untap this permanent” cost.

  • 2008-08-01

    The “summoning sickness” rule applies to {Q}. If a creature with an {Q} ability hasn’t been under your control since your most recent turn began, you can’t activate that ability. Ignore this rule if the creature also has haste.

  • 2008-08-01

    When you activate an {Q} ability, you untap the creature with that ability as a cost. The untap can’t be responded to. (The actual ability can be responded to, of course.)

Discussion (0)