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Dungeon of the Mad Mage
Price$5.53
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Dungeon of the Mad Mage

Dungeon

Card Draw

Yawning Portal — You gain 1 life. (Leads to: Dungeon Level)

Dungeon Level — Scry 1. (Leads to: Goblin Bazaar, Twisted Caverns)

Goblin Bazaar — Create a Treasure token. (Leads to: Lost Level)

Twisted Caverns — Target creature can't attack until your next turn. (Leads to: Lost Level)

Lost Level — Scry 2. (Leads to: Runestone Caverns, Muiral's Graveyard)

Runestone Caverns — Exile the top two cards of your library. You may play them. (Leads to: Deep Mines)

Muiral's Graveyard — Create two 1/1 black Skeleton creature tokens. (Leads to: Deep Mines)

Deep Mines — Scry 3. (Leads to: Mad Wizard's Lair)

Mad Wizard's Lair — Draw three cards and reveal them. You may cast one of them without paying its mana cost.

KeywordsTreasureScry

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Printings (2)

tafrAdventures in the Forgotten Realms Tokens · #20C$5.53Buy
oafrForgotten Realms Oversized Cards · #20C$5.53Buy

Tokens & Emblemsthis card creates

Treasure

Treasure

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Skeleton

Skeleton

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Rulings (2)

  • 2021-07-23

    Dungeon cards are nontraditional Magic cards that begin outside the game. They are not part of a player's deck or sideboard.

  • 2021-07-23

    Dungeon cards may be put into a player's command zone using the venture into the dungeon keyword action found on some cards from the Adventures in the Forgotten Realms set. If any other effect tries to bring a dungeon card into the game, it fails to do so.

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