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Emry, Lurker of the Loch
Price$0.51 – $6.34
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Emry, Lurker of the Loch

{2}{U}

Legendary Creature — Merfolk Wizard

LegalRank #616

Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)

When Emry enters, mill four cards.

{T}: Choose target artifact card in your graveyard. You may cast that card this turn. (You still pay its costs. Timing rules still apply.)

1/2

KeywordsAffinityMill

Why is this card good?

Emry is the engine glue that artifact decks have always wanted: a cheap (often {U}, sometimes free) recursion outlet that turns your graveyard into a second hand. The mill-four on ETB feeds her own ability, and tapping every turn to recast an artifact generates relentless card advantage and combo potential. Where she shines: - Artifact-heavy commanders/decks (Urza, Jhoira, Breya-adjacent builds, Affinity). - Combo decks — she enables loops with Sensei's Divining Top, free artifacts, and recursion engines (great with self-mill or graveyard payoffs). - Any blue deck running 15+ artifacts as a value piece you'll happily recast after removal. When to skip her: - Low-artifact-count decks; with few artifacts she's overcosted and her tap ability has nothing to fetch. - She's fragile (low toughness, easy to kill) and a tap-down/removal magnet, so she needs board support or protection to be reliable. Best treated as a build-around engine, not a generic blue good-stuff include — but in the right shell she's premium.

Related cards

Sai, Master ThopteristU

Another blue artifact-matters commander generating value from artifacts.

Urza, Lord High ArtificerU

Blue artifact synergy engine that taps artifacts for mana and casts spells.

Trinket MageU

Tutors small artifacts to recur with Emry's recast ability.

Mishra's BaubleC

Cheap artifact that fuels affinity and can be recast from yard.

Sol RingC

Artifact ramp that reduces Emry's cost and recurs from graveyard.

Goblin WelderR

Similar artifact recursion engine swapping artifacts from graveyard.

Trophy MageU

Tutors three-mana artifacts to be reused by Emry.

Mystic ForgeC

Cast artifacts from top of library, pairing with artifact recursion themes.

Printings (12)

eocEdge of Eternities Commander · #71R$0.51Buy
mulMultiverse Legends · #9R$1.76Buy
mulMultiverse Legends · #74R—Buy
mulMultiverse Legends · #139R$20.85Buy
mulMultiverse Legends · #139zR$475.00Buy
brcThe Brothers' War Commander · #81R$2.27Buy
slcSecret Lair Countdown · #2019R$4.92Buy
necNeon Dynasty Commander · #91R$1.92Buy
Show all 12 printingsShow fewer
eldThrone of Eldraine · #342R$6.34Buy
eldThrone of Eldraine · #43R$1.40Buy
peldThrone of Eldraine Promos · #43sR$8.31Buy
peldThrone of Eldraine Promos · #43pR$1.88Buy

Played by these commanders

Inspirit, Flagship Vessel100% of 1
Mishra, Eminent One100% of 1
Kotori, Pilot Prodigy100% of 1

Combos (8)

  • Emry, Lurker of the Loch + Mindslaver

    → You control one opponent on each of their turns, Lock

  • Emry, Lurker of the Loch + Mirran Spy + Mishra's Bauble

    → Infinite storm count, Infinite card draw at the beginning of the next upkeep, Infinite draw triggers at the beginning of the next upkeep

  • Emry, Lurker of the Loch + The One Ring + Krark-Clan Ironworks

    → Prevent all damage that would be dealt to you, You have protection from everything, Lock

  • Time Sieve + Myr Battlesphere + Emry, Lurker of the Loch

    → Infinite turns, Lock

  • Emry, Lurker of the Loch + Mirran Spy + Lotus Petal

    → Infinite colored mana, Infinite storm count

  • Emry, Lurker of the Loch + Coretapper + Magistrate's Scepter

    → Infinite turns, Lock

Rulings (7)

  • 2019-10-04

    You'll still pay all costs for a spell cast this way, including additional costs. You may also pay alternative costs if any are available.

  • 2019-10-04

    To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases, then apply any cost reductions (such as that of Emry). The mana value of the spell remains unchanged, no matter what the total cost to cast it was.

  • 2019-10-04

    Once you announce that you're casting a spell, no player may take actions until the spell has been paid for. Notably, opponents can't try to change by how much Emry's cost is reduced.

  • 2019-10-04

    Casting the target card causes it to leave your graveyard and become a new object. You can't cast it again if it returns to your graveyard this turn.

  • 2019-10-04

    If Emry's last ability targets an artifact land card, you can't play it. Effects that allow you to "cast" a card don't allow you to play a land card.

  • 2019-10-04

    The cost reduction ability reduces only the generic mana in Emry's cost. The colored mana must still be paid.

  • 2019-10-04

    You must follow the normal timing permissions and restrictions for the target artifact card. Unless it has flash, you'll most likely only be able to cast it during your main phase while the stack is empty.

Discussion (0)