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Feed the Swarm
Price$0.16 – $1.69
Buy on TCGplayer

Feed the Swarm

{1}{B}

Sorcery

LegalRemovalRank #89

Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.

Why is this card good?

Feed the Swarm solves one of mono-black's oldest problems: enchantment removal. Black historically can't touch enchantments, so this two-mana sorcery is a genuine gap-filler, not just another creature kill spell. That flexibility is the entire pitch. You're paying for the option to blow up a problematic Smothering Tithe, Rhystic Study, Ghostly Prison, or game-warping enchantment that your black deck otherwise can't answer. The creature-destroy mode is incidental upside, killing anything regardless of indestructible/hexproof-from-... well, no, it's targeted, but it ignores indestructible. Wants it: any heavily black or mono-black deck — control, midrange, aristocrats, stax mirrors — where enchantment hate is scarce. It's near-mandatory in mono-black where alternatives don't exist. Drawback: the life loss scales with mana value, so killing a big creature or expensive enchantment hurts. In life-total-as-resource decks that's fine; in aggressive 1v1 or low-life builds, hitting a 7-drop costs you a lot. Skip it if you're multicolor with cleaner removal (Anguished Unmaking, Beast Within, generic green/white answers).

Related cards

Go for the ThroatB

Cheap black creature removal without enchantment hit but no life loss.

Infernal GraspB

Two-mana black kill spell with life loss, similar drawback.

MurderB

Unconditional creature destruction in black.

Hero's DownfallB

Destroys creature or planeswalker at instant speed.

BedevilBR

Removes creature, planeswalker, or artifact for black/red.

Vraska's ContemptB

Exiles creature or planeswalker and gains life.

Deadly RollickB

Free creature removal in black.

MortifyWB

Destroys creature or enchantment in W/B without life loss.

Printings (24)

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