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Hellkite Charger
Price$2.91 – $5.16
Buy on TCGplayer

Hellkite Charger

{4}{R}{R}

Creature — Dragon

LegalRank #2,097

Flying, haste

Whenever this creature attacks, you may pay {5}{R}{R}. If you do, untap all attacking creatures and after this phase, there is an additional combat phase.

5/5

KeywordsFlyingHaste

Why is this card good?

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Related cards

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Printings (7)

cmmCommander Masters · #540R—Buy
cmmCommander Masters · #232R$5.16Buy
c17Commander 2017 · #138R$2.91Buy
mm2Modern Masters 2015 · #118R$4.56Buy
ps11Salvat 2011 · #109R—Buy
arcArchenemy · #41R$3.39Buy
zenZendikar · #131R$3.57Buy

Played by these commanders

The Ur-Dragon100% of 1

Combos (8)

  • Old Gnawbone + Hellkite Charger

    → Infinite colored mana, Infinite combat damage, Infinite combat phases

  • Hellkite Charger + Sozin's Comet

    → Infinite combat phases, Infinite red mana, Infinite combat damage

  • Hellkite Charger + Firebending Student

    → Infinite combat phases, Infinite red mana, Infinite combat damage

  • The Reaver Cleaver + Hellkite Charger

    → Infinite colored mana, Infinite combat damage, Infinite combat phases

  • Avatar Roku, Firebender + Hellkite Charger + Fire Nation Palace

    → Infinite combat phases, Infinite red mana, Infinitely powerful creatures you control until end of turn

  • Fire Lord Zuko + Hellkite Charger

    → Infinite combat phases

Rulings (4)

  • 2009-10-01

    You decide whether to pay {5}{R}{R} as Hellkite Charger’s ability resolves.

  • 2009-10-01

    If you pay {5}{R}{R}, the new combat phase immediately follows the current combat phase. There is no main phase in between.

  • 2009-10-01

    Hellkite Charger’s ability may trigger multiple times in the same turn, since its own ability gives it multiple chances to attack. Each time it resolves, you may create an additional combat phase.

  • 2009-10-01

    If two Hellkite Chargers attack at the same time, both of their abilities trigger. If you pay {5}{R}{R} for each, two new combat phases will be created. However, all attacking creatures untap as those abilities resolve, not as the combat phases start. Any creature that attacks in the second combat phase will remain tapped during the third combat phase.

Discussion (0)