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Hope of Ghirapur
Price$2.66 – $3.05
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Hope of Ghirapur

{1}

Legendary Artifact Creature — Thopter

LegalRank #3,183

Flying

Sacrifice Hope of Ghirapur: Until your next turn, target player who was dealt combat damage by Hope of Ghirapur this turn can't cast noncreature spells.

1/1

KeywordsFlying

Why is this card good?

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Printings (3)

plstThe List · #AER-154R$3.05Buy
aerAether Revolt · #154R$2.66Buy
paerAether Revolt Promos · #154sR$10.37Buy

Combos (8)

  • Yomiji, Who Bars the Way + Hope of Ghirapur + Ashnod's Altar

    → Infinite colorless mana, Infinite death triggers, Infinite ETB

  • Yomiji, Who Bars the Way + Hope of Ghirapur + Phyrexian Altar

    → Infinite death triggers, Infinite ETB, Infinite LTB

  • Yomiji, Who Bars the Way + Hope of Ghirapur + Krark-Clan Ironworks

    → Infinite colorless mana, Infinite death triggers, Infinite ETB

  • Zimone, Mystery Unraveler + Yedora, Grave Gardener + Hope of Ghirapur

    → Infinite LTB, Infinite sacrifice triggers, Infinite death triggers

  • Ratadrabik of Urborg + Leyline of Singularity + Hope of Ghirapur

    → Infinite ETB, Infinite LTB, Infinite death triggers

  • Koll, the Forgemaster + Hero's Blade + Hope of Ghirapur + Ashnod's Altar

    → Infinite colorless mana, Infinite death triggers, Infinite ETB

Rulings (5)

  • 2017-02-09

    The affected player won’t be able to cast any noncreature spells until after the time that your “beginning of upkeep” triggered abilities are put onto the stack on your next turn.

  • 2017-02-09

    The affected player may still activate abilities, play lands, and cast creature spells.

  • 2017-02-09

    The target player (and any other player) may cast spells in response to the activated ability of Hope of Ghirapur. The ability won’t affect those spells and it won’t affect spells that the target player cast before you activated it. (In other words, the ability can’t be used to counter a spell.)

  • 2017-02-09

    If you skip your turn, the affected player will be unable to cast noncreature spells until you actually start a turn.

  • 2017-02-09

    When a player leaves a multiplayer game, any continuous effects with durations that last until that player’s next turn will last until that turn would have begun. They neither expire immediately nor last indefinitely.

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