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Izzet Generatorium
Price$0.26
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Izzet Generatorium

{U}{R}

Artifact

LegalCard DrawRank #4,433

If you would get one or more {E} (energy counters), you get that many plus one {E} instead.

{T}: Draw a card. Activate only if you've paid or lost four or more {E} this turn.

Why is this card good?

Wyrm hasn't broken down this card yet — check back soon.

Related cards

Wyrm hasn't mapped related cards for this one yet — check back soon.

Printings (2)

mh3Modern Horizons 3 · #515U$1.98Buy
mh3Modern Horizons 3 · #191U$0.26Buy

Played by these commanders

Satya, Aetherflux Genius100% of 2

Combos (8)

  • Automated Assembly Line + Gonti's Aether Heart + Izzet Generatorium

    → Infinite creature tokens, Infinite ETB

  • Whirler Virtuoso + Guide of Souls + Aether Refinery + Izzet Generatorium

    → Infinite ETB, Infinite lifegain triggers, Infinite lifegain

  • Whirler Virtuoso + Guide of Souls + Sphinx of the Revelation + Izzet Generatorium

    → Infinite ETB, Infinite lifegain triggers, Infinite lifegain

  • Aethergeode Miner + Decoction Module + Izzet Generatorium

    → Infinite LTB, Infinite ETB

  • Aethergeode Miner + Aetherstorm Roc + Izzet Generatorium

    → Infinite ETB, Infinite LTB

  • Automated Assembly Line + Guide of Souls + Sphinx of the Revelation + Izzet Generatorium

    → Infinite ETB, Infinite lifegain triggers, Infinite lifegain

Rulings (10)

  • 2024-06-07

    If you control two Izzet Generatoriums (Generatoria?), the number of {E} you get is the original number plus two. Three Izzet Generatoriums adds three to the original number, and so on.

  • 2024-06-07

    {E} is the energy symbol. It represents one energy counter.

  • 2024-06-07

    Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents.

  • 2024-06-07

    Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)

  • 2024-06-07

    If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.

  • 2024-06-07

    Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters.

  • 2024-06-07

    Some triggered abilities state that you "may pay" a certain amount of {E}. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves.

  • 2024-06-07

    Some triggered abilities that state that you "may pay" a certain amount of {E} describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions.

  • 2024-06-07

    If a spell or ability with one or more targets states that you "may pay" some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any {E} even if you want to.

  • 2024-06-07

    Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any {E}.

Discussion (0)