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Lair of the Hydra
Price$0.34 – $2.20
Buy on TCGplayer

Lair of the Hydra

Land

LegalRank #2,347

If you control two or more other lands, this land enters tapped.

{T}: Add {G}.

{X}{G}: Until end of turn, this land becomes an X/X green Hydra creature. It's still a land. X can't be 0.

Why is this card good?

Wyrm hasn't broken down this card yet — check back soon.

Related cards

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Printings (6)

m3cModern Horizons 3 Commander · #353R$0.34Buy
pafrAdventures in the Forgotten Realms Promos · #259aR$14.99Buy
afrAdventures in the Forgotten Realms · #356R$2.20Buy
pafrAdventures in the Forgotten Realms Promos · #259sR$2.32Buy
pafrAdventures in the Forgotten Realms Promos · #259pR$1.27Buy
afrAdventures in the Forgotten Realms · #259R$0.36Buy

Played by these commanders

Omo, Queen of Vesuva100% of 2

Combos (1)

  • Exchange of Words + Devoted Druid + Lair of the Hydra

    → Infinite green mana, Infinitely large creature

Rulings (2)

  • 2021-07-23

    If Lair of the Hydra enters the battlefield at the same time as one or more other lands, it doesn't take those lands into consideration when determining how many other lands you control.

  • 2021-07-23

    If you turn Lair of the Hydra into a creature but haven't controlled it continuously since your most recent turn began, you won't be able to activate its mana ability or attack with it.

Discussion (0)