
Sorcery
Choose two target creatures. Untap them. Put two +1/+1 counters on each of them. They gain vigilance, indestructible, and haste until end of turn. After this main phase, there is an additional combat phase. Only the chosen creatures can attack during that combat phase.
Wyrm hasn't broken down this card yet — check back soon.
Wyrm hasn't mapped related cards for this one yet — check back soon.