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Lavinia of the Tenth
Price$0.23 – $0.38
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Lavinia of the Tenth

{3}{W}{U}

Legendary Creature — Human Soldier

LegalRank #9,797

Protection from red

When Lavinia enters, detain each nonland permanent your opponents control with mana value 4 or less. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)

4/4

KeywordsProtectionDetain

Why is this card good?

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Printings (3)

cluRavnica: Clue Edition · #199R$0.23Buy
gk2RNA Guild Kit · #15R$0.38Buy
dgmDragon's Maze · #80R$0.27Buy

Rulings (8)

  • 2013-04-15

    Activated abilities include a colon and are written in the form "[cost]: [effect]." No one can activate any activated abilities, including mana abilities, of a detained permanent.

  • 2013-04-15

    The static abilities of a detained permanent still apply. The triggered abilities of a detained permanent can still trigger.

  • 2013-04-15

    If a creature is already attacking or blocking when it's detained, it won't be removed from combat. It will continue to attack or block.

  • 2013-04-15

    If a permanent's activated ability is on the stack when that permanent is detained, the ability will be unaffected.

  • 2013-04-15

    If a noncreature permanent is detained and later turns into a creature, it won't be able to attack or block.

  • 2013-04-15

    When a player leaves a multiplayer game, any continuous effects with durations that last until that player's next turn or until a specific point in that turn will last until that turn would have begun. They neither expire immediately nor last indefinitely.

  • 2013-04-15

    The mana value of a creature token is 0 unless that token is a copy of another creature, in which case it copies that creature's mana cost.

  • 2013-04-15

    Lavinia's ability doesn't affect permanents an opponent gains control of after its enters-the-battlefield ability has resolved. Similarly, if you gain control of a detained permanent after that ability resolves, it will continue to be detained until your next turn.

Discussion (0)