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Light of Promise
Price$0.39
Buy on TCGplayer

Light of Promise

{2}{W}

Enchantment — Aura

LegalRank #4,356

Enchant creature

Enchanted creature has "Whenever you gain life, put that many +1/+1 counters on this creature."

KeywordsEnchant

Why is this card good?

Wyrm hasn't broken down this card yet — check back soon.

Related cards

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Printings (2)

marMarvel Universe · #46M—Buy
m21Core Set 2021 · #25U$0.39Buy

Combos (8)

  • Walking Ballista + Light of Promise

    → Infinite damage, Infinite lifegain, Infinite lifegain triggers

  • Spike Feeder + Light of Promise

    → Infinite lifegain, Infinite lifegain triggers, Infinite +1/+1 counters on creatures you control

  • Triskelion + Light of Promise

    → Infinite damage, Infinite lifegain, Infinite lifegain triggers

  • Soul Warden + Scurry Oak + Light of Promise

    → Infinite ETB, Infinite lifegain triggers, Infinite lifegain

  • Essence Warden + Scurry Oak + Light of Promise

    → Infinite ETB, Infinite lifegain triggers, Infinite lifegain

  • Soul's Attendant + Scurry Oak + Light of Promise

    → Infinite ETB, Infinite lifegain triggers, Infinite lifegain

Rulings (4)

  • 2020-06-23

    If enchanted creature is dealt lethal damage at the same time that you gain life, it won't receive a counter from its ability in time to save it.

  • 2020-06-23

    Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, the ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.

  • 2020-06-23

    If you gain an amount of life “for each” of something, that life is gained as one event and the ability triggers only once.

  • 2020-06-23

    In a Two-Headed Giant game, life gained by your teammate won't cause the ability to trigger, even though it caused your team's life total to increase.

Discussion (0)