HubCommandersCardsDecksThemesKeywordsSetsArticles
Sign inSign up
Sign inSign up

Mythicwyrm is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards of the Coast. Portions of the materials used are property of Wizards of the Coast. © Wizards of the Coast LLC.

AboutArticlesContactTermsPrivacyAffiliate Disclosurev0.1.0

© 2026 Mythicwyrm. All rights reserved.

Lucky Clover
Price$0.24 – $0.30
Buy on TCGplayer

Lucky Clover

{2}

Artifact

LegalRank #10,190

Whenever you cast an Adventure instant or sorcery spell, copy it. You may choose new targets for the copy.

Why is this card good?

Wyrm hasn't broken down this card yet — check back soon.

Related cards

Wyrm hasn't mapped related cards for this one yet — check back soon.

Printings (2)

plstThe List · #ELD-226U$0.24Buy
eldThrone of Eldraine · #226U$0.30Buy

Rulings (5)

  • 2019-10-04

    If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it's not possible to cast the copy as a creature.

  • 2019-10-04

    Lucky Clover can copy any Adventure spell, not just one with targets.

  • 2019-10-04

    The copy is created on the stack, so it's not “cast.” Abilities that trigger when a player casts a spell won't trigger.

  • 2019-10-04

    The copy will have the same targets as the spell it's copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. If, for one of the targets, you can't choose a new legal target, then it remains unchanged (even if the current target is illegal).

  • 2019-10-04

    Lucky Clover's ability and the copy it creates both resolve before the Adventure spell. They resolve even if the Adventure spell is countered before the copy is created.

Discussion (0)