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Magister Sphinx
Price$0.52 – $0.72
Buy on TCGplayer

Magister Sphinx

{4}{W}{U}{B}

Artifact Creature — Sphinx

LegalRank #8,362

Flying

When this creature enters, target player's life total becomes 10.

5/5

KeywordsFlying

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Printings (4)

2x2Double Masters 2022 · #519R—Buy
2x2Double Masters 2022 · #247R$0.61Buy
arcArchenemy · #89R$0.52Buy
conConflux · #116R$0.72Buy

Combos (7)

  • Ezio Auditore da Firenze + Magister Sphinx

    → Near-infinite lifeloss for target opponent, Target opponent loses the game

  • Magister Sphinx + Wound Reflection

    → Near-infinite lifeloss for target opponent, Target opponent loses the game

  • Magister Sphinx + Archfiend of Despair

    → Near-infinite lifeloss for target opponent, Target opponent loses the game

  • Magister Sphinx + Warlock Class

    → Near-infinite lifeloss for target opponent, Target opponent loses the game

  • Magister Sphinx + Hidetsugu's Second Rite

    → Target player loses the game

  • Magister Sphinx + Aria of Flame + Tainted Remedy

    → Target opponent loses the game

Rulings (3)

  • 2010-06-15

    In a Two-Headed Giant game, this ability basically causes the team's life total to become 10, but only the targeted player is considered to have actually gained or lost life.

  • 2009-02-01

    This ability is not optional.

  • 2009-02-01

    For a player's life total to become 10, what actually happens is that the player gains or loses the appropriate amount of life. For example, if the targeted player's life total is 4 when this ability resolves, it will cause that player to gain 6 life; alternately, if the targeted player's life total is 17 when this ability resolves, it will cause that player to lose 7 life. Other cards that interact with life gain or life loss will interact with this effect accordingly.

Discussion (0)