
Creature — Plant Skeleton
Kicker (You may pay an additional
as you cast this spell.)
If this creature was kicked, it enters with three +1/+1 counters on it.
Whenever one or more +1/+1 counters are put on a creature you control, if this card is in your graveyard, you may put this card on top of your library.
2/2
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→ Infinite +1/+1 counters on certain creatures, Infinite Clue tokens, Infinite creature tokens
→ Infinite +1/+1 counters on certain creatures, Infinite creature tokens, Infinite ETB
→ Infinite +1/+1 counters on certain creatures, Infinite creature tokens, Infinite ETB
→ Infinite +1/+1 counters on a creature, Infinite death triggers, Infinite ETB
→ Infinite +1/+1 counters on certain creatures, Infinite creature tokens, Infinite ETB
→ Infinite +1/+1 counters on a creature, Infinite death triggers, Infinite ETB
To determine a spell's total cost, start with the mana cost (or an alternative cost if another card's effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions. The spell's mana value remains unchanged, no matter what the total cost to cast it was.
If you copy a kicked spell on the stack, the copy is also kicked. If the copied spell is a permanent spell, the token the copy of that spell becomes when it enters is also kicked.
If a card or token enters as a copy of a permanent, the new permanent isn't kicked, even if the original was.
If a spell's kicker cost was paid, the spell is "kicked."
The kicker ability doesn't let you pay a kicker cost more than once.
If you put a permanent with a kicker ability onto the battlefield without casting it, you can't kick it.
Moss-Pit Skeleton's last ability triggers if a creature enters the battlefield under your control with +1/+1 counters on it, as well as when +1/+1 counters are put on a creature you already control.
Moss-Pit Skeleton's last ability triggers only if it's already in your graveyard as +1/+1 counters are put onto a creature you control.