
Creature — Human Cleric
Whenever another creature enters, you may gain 1 life.
1/1

Nearly identical lifegain on creature entry, classic pairing.

Gains life when your creatures enter, plus drains opponents.

Green version, gains life when any creature enters.

Protective Cleric that gains life on creature entry.

Enchantment gaining life when your creatures enter.

Gains life equal to power when your creatures enter.

Damage-payoff counterpart triggering on creature entry.

Token-go-wide payoff that triggers on each creature entering.
→ Infinite death triggers, Infinite ETB, Infinite lifegain triggers
→ Infinite creature tokens, Infinite ETB, Infinite lifegain
→ Infinite creature tokens, Infinite ETB, Infinite lifegain
→ Infinite +1/+1 counters on a creature, Infinite creature tokens, Infinite ETB
→ Infinite ETB, Infinite lifegain triggers, Infinite lifegain
→ Infinite ETB, Infinite lifegain triggers, Infinite lifegain
If Soul's Attendant and another creature enter at the same time, Soul's Attendant's ability will trigger.