
Creature — Human Wizard
Defender
Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, this creature can attack this turn as though it didn't have defender.
3/3
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If a permanent with an eerie ability enters at the same time as one or more enchantments, its ability will trigger for each of those enchantments.
An ability that triggers "whenever you fully unlock a Room" triggers when a door becomes unlocked and the other door of that Room is already unlocked, or when both doors of that Room become unlocked simultaneously.