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TARDIS
Price$0.23 – $2.41
Buy on TCGplayer

TARDIS

{2}

Artifact — Vehicle

LegalRank #7,133

Flying

Whenever this Vehicle attacks, if you control a Time Lord, the next spell you cast this turn has cascade and you may planeswalk.

Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

2/4

KeywordsFlyingCrew

Why is this card good?

Wyrm hasn't broken down this card yet — check back soon.

Related cards

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Printings (5)

whoDoctor Who · #1142U$39.07Buy
whoDoctor Who · #792U$2.71Buy
whoDoctor Who · #187U$0.23Buy
whoDoctor Who · #551U$2.41Buy
pf23MagicFest 2023 · #4R$6.01Buy

Played by these commanders

The Tenth Doctor100% of 1
The Fourth Doctor100% of 1
Sarah Jane Smith100% of 1
Rose Tyler100% of 1
The Thirteenth Doctor100% of 1
Yasmin Khan100% of 1

Combos (8)

  • Idris, Soul of the TARDIS + Basalt Monolith + Training Grounds

    → Infinite colorless mana

  • Idris, Soul of the TARDIS + Freed from the Real + Gilded Lotus

    → Infinite colored mana

  • Idris, Soul of the TARDIS + Pemmin's Aura + Gilded Lotus

    → Infinite colored mana

  • Idris, Soul of the TARDIS + Basalt Monolith + Heartstone

    → Infinite colorless mana

  • Idris, Soul of the TARDIS + Grim Monolith + Training Grounds

    → Infinite colorless mana

  • Idris, Soul of the TARDIS + Pemmin's Aura + Nyx Lotus

    → Infinite mana among colors with which you have devotion

Rulings (11)

  • 2023-10-13

    You may planeswalk at the time TARDIS's triggered ability resolves, not at the time you cast the next spell.

  • 2023-10-13

    You may planeswalk only in games using the Planechase variant. If you are instructed to planeswalk in any other game, nothing happens.

  • 2023-10-13

    A spell's mana value is determined only by its mana cost. Ignore any alternative costs, additional costs, cost increases, or cost reductions.

  • 2023-10-13

    Cascade triggers when you cast the spell, meaning that it resolves before that spell. If you end up casting the exiled card, it will go on the stack above the spell with cascade.

  • 2023-10-13

    When the cascade ability resolves, you must exile cards. The only optional part of the ability is whether or not you cast the last card exiled.

  • 2023-10-13

    If a spell with cascade is countered, the cascade ability will still resolve normally.

  • 2023-10-13

    You exile the cards face up. All players will be able to see them.

  • 2023-10-13

    If you cast a card "without paying its mana cost," you can't choose to cast it for any alternative costs. You can, however, pay additional costs. If the card has any mandatory additional costs, you must pay those to cast the card.

  • 2023-10-13

    If the card has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.

  • 2023-10-13

    Due to a 2021 rules change to cascade, not only do you stop exiling cards if you exile a nonland card with lesser mana value than the spell with cascade, but the resulting spell you cast must also have lesser mana value. Previously, in cases where a card's mana value differed from the resulting spell, such as with some modal double-faced cards or cards with an Adventure, you could cast a spell with a higher mana value than the exiled card.

  • 2023-10-13

    The mana value of a split card is determined by the combined mana cost of its two halves. If cascade allows you to cast a split card, you may cast either half but not both halves.

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