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The Great Henge
Price$59.46 – $88.00
Buy on TCGplayer

The Great Henge

{7}{G}{G}

Legendary Artifact

Legal Salt 1.62RampCard DrawRank #236

This spell costs {X} less to cast, where X is the greatest power among creatures you control.

{T}: Add {G}{G}. You gain 2 life.

Whenever a nontoken creature you control enters, put a +1/+1 counter on it and draw a card.

Why is this card good?

The Great Henge is one of green's best payoff cards, and the cost reduction is what makes it broken. In any deck running fat creatures, this routinely costs {2}-{4}, and a single big body can make it as cheap as {G}{G}. That's an absurd rate for what it does. Once it's down, it's a snowball engine: ramp ({G}{G} every turn), lifegain to stabilize, and—critically—a free card plus a +1/+1 counter every time a nontoken creature enters. In creature-dense decks this is effectively "draw your whole deck" while building an army. Wants it: stompy/+1/+1 counters, big-creature ramp (Ghalta, Yeva, Goreclaw), and any green midrange deck that floods the board with bodies. Skip it in token-heavy strategies (it only triggers on nontokens), low-power spellslinger builds, or decks where you can't reliably cheat the cost down—paying nine mana for it is a trap. It needs creatures to shine.

Related cards

Beast WhispererG

Draws a card whenever a creature enters, same engine in green.

Guardian ProjectG

Card draw on nontoken creatures entering, similar payoff.

Garruk's UprisingG

Draws on creatures entering and grants trample, cheap version of the effect.

Toski, Bearer of SecretsG

Reliable green card advantage engine for creature decks.

Elder GargarothG

Big-power creature that helps reduce Henge cost and offers value.

Cryptolith RiteG

Mana ramp from creatures, similar green-based acceleration.

Vanquisher's BannerC

Draw a card when creatures enter and anthem effect.

Soul of the HarvestG

Draws cards whenever nontoken creatures enter, parallel engine.

Printings (10)

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Rulings (6)

  • 2025-10-02

    Once you determine the cost to cast The Great Henge, you may activate mana abilities to pay that cost. If the greatest power among creatures you control changes while activating mana abilities, the cost to cast The Great Henge remains what you previously determined.

  • 2025-10-02

    The cost reduction ability reduces only the generic mana in The Great Henge's cost. The colored mana must still be paid.

  • 2025-10-02

    Once you announce that you're casting a spell, no player may take actions until the spell has been paid for. Notably, opponents can't try to change by how much The Great Henge's cost is reduced.

  • 2025-10-02

    To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.

  • 2025-10-02

    The first step of casting a spell is to move it to the stack. If this causes the greatest power among creatures you control to change, that new power will be used to determine the cost reduction.

  • 2025-10-02

    Once The Great Henge's last ability has triggered, you'll draw a card even if you can't put a +1/+1 counter on the creature for some reason (most likely because it has left the battlefield).

Discussion (0)