
Sorcery
Until end of turn, creatures you control get +1/+1 and gain trample and infect. (Creatures with infect deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
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→ Each opponent loses the game
→ Each opponent loses the game
→ Each opponent loses the game
→ Each opponent loses the game
→ Each opponent loses the game
→ Each opponent loses the game
Multiple instances of infect are redundant.