Legendary Creature — Human Artificer
When Urza enters, create a 0/0 colorless Construct artifact creature token with "This token gets +1/+1 for each artifact you control."
Tap an untapped artifact you control: Add .
: Shuffle your library, then exile the top card. Until end of turn, you may play that card without paying its mana cost.
1/4

Tutors artifacts, leveraging Urza's mana from tapping artifacts.

Another blue artificer that floods board with artifact tokens.

Cheap blue artifact-matters commander/synergy piece for artifact decks.

Card advantage engine in mono-blue artifact builds.

Artifact tutor-engine alternative for artifact-centric blue decks.

Generates tokens to grow Urza's Construct and enable combos.

Combos with mana rocks for infinite mana via Urza's ability.

Untaps artifacts and ramps similarly in artifact strategies.
→ Infinite card draw, Infinite draw triggers, Near-infinite storm count
→ Infinite card draw, Infinite draw triggers, Near-infinite storm count
→ Infinite blue mana, Exile your library, Cast all spells in your library
→ Cast all spells in your library, Infinite blue mana, Infinite creature tokens
→ Infinite card draw, Infinite draw triggers, Near-infinite storm count
→ Infinite ETB, Infinite storm count, Infinite tapped creature tokens
The token created by Urza's first ability will count itself, so it'll be at least 1/1.
You can tap any untapped artifact you control to pay the cost of the mana ability, including an artifact creature you haven't controlled continuously since the beginning of your most recent turn. Tapping an Equipment this way won't affect its abilities or the equipped creature.
If you don't play the card exiled with Urza's last ability, it remains in exile.
Urza's last ability doesn't change when you can play the exiled card. For example, if you exile a sorcery card, you can cast it only during your main phase when the stack is empty. If you exile a land card, you can play it only during your main phase and only if you have an available land play remaining.
If a spell has in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
If you cast a card "without paying its mana cost," you can't choose to cast it for any alternative costs. You can, however, pay additional costs. If the card has any mandatory additional costs, you must pay those to cast the card.