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Wayward Swordtooth
Price$3.30 – $20.31
Buy on TCGplayer

Wayward Swordtooth

{2}{G}

Creature — Dinosaur

LegalRank #954

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

You may play an additional land on each of your turns.

This creature can't attack or block unless you have the city's blessing.

5/5

KeywordsAscend

Why is this card good?

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Related cards

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Printings (8)

sldSecret Lair Drop · #1392★R$31.19Buy
sldSecret Lair Drop · #1392R$20.31Buy
lccThe Lost Caverns of Ixalan Commander · #263R$3.82Buy
cmmCommander Masters · #576R—Buy
cmmCommander Masters · #331R$3.90Buy
prixRivals of Ixalan Promos · #150pR$3.30Buy
rixRivals of Ixalan · #150R$3.30Buy
prixRivals of Ixalan Promos · #150sR$7.18Buy

Played by these commanders

Pantlaza, Sun-Favored100% of 1

Combos (8)

  • Glacial Chasm + Wayward Swordtooth + Ramunap Excavator

    → Prevent all damage that would be dealt to you, Lock

  • Glacial Chasm + Wayward Swordtooth + Crucible of Worlds

    → Prevent all damage that would be dealt to you, Lock

  • Glacial Chasm + Wayward Swordtooth + Conduit of Worlds

    → Prevent all damage that would be dealt to you, Lock

  • Glacial Chasm + Wayward Swordtooth + Walk-In Closet // Forgotten Cellar

    → Prevent all damage that would be dealt to you, Lock

  • Springheart Nantuko + Spelunking + Simic Growth Chamber + Wayward Swordtooth

    → Infinite creature tokens, Infinite landfall triggers, Infinite ETB

  • Springheart Nantuko + Spelunking + Golgari Rot Farm + Wayward Swordtooth

    → Infinite ETB, Infinite creature tokens, Infinite landfall triggers

Rulings (7)

  • 2018-01-19

    Wayward Swordtooth's middle ability is cumulative if you control more than one. It's also cumulative with other effects that let you play additional lands, such as the one from Enter the Unknown.

  • 2018-01-19

    Once you have the city's blessing, you have it for the rest of the game, even if you lose control of some or all of your permanents. The city's blessing isn't a permanent itself and can't be removed by any effect.

  • 2018-01-19

    A permanent is any object on the battlefield, including tokens and lands. Spells and emblems aren't permanents.

  • 2018-01-19

    If you cast a spell with ascend, you don't get the city's blessing until it resolves. Players may respond to that spell by trying to change whether you get the city's blessing.

  • 2018-01-19

    If you control ten permanents but don't control a permanent or resolving spell with ascend, you don't get the city's blessing. For example, if you control ten permanents, lose control of one, then cast Golden Demise, you won't have the city's blessing and the spell will affect creatures you control.

  • 2018-01-19

    If your tenth permanent enters the battlefield and then a permanent leaves the battlefield immediately afterwards (most likely due to the "Legend Rule" or due to being a creature with 0 toughness), you get the city's blessing before it leaves the battlefield.

  • 2018-01-19

    Ascend on a permanent isn't a triggered ability and doesn't use the stack. Players can respond to a spell that will give you your tenth permanent, but they can't respond to getting the city's blessing once you control that tenth permanent. This means that if your tenth permanent is a land you play, players can't respond before you get the city's blessing.

Discussion (0)