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Alela, Cunning Conqueror
UBDimirLegendary Creature — Faerie Warlock

Alela, Cunning Conqueror

Mana value4Rank#3,411
BuildCard details

The Commander

Flying

Whenever you cast your first spell during each opponent's turn, create a 1/1 black Faerie Rogue creature token with flying.

Whenever one or more Faeries you control deal combat damage to a player, goad target creature that player controls.

Guide

Gameplan

Hold up instant-speed interaction and threats so you cast at least one spell on every opponent's turn, stamping out a Faerie token each time. The evasive Faerie swarm chips in flying damage that goads enemy creatures, forcing opponents to attack each other while you sit safely behind counterspells. Close games with a wide flying board, anthem pumps, or by turning all your flash spells into combat tricks and removal.

Strengths

  • Generates free, evasive bodies every opponent turn just for playing reactive blue/black spells you'd cast anyway
  • Goad turns the table on the board, weaponizing opponents' creatures against each other while you stay neutral
  • Strong tempo plan—flash, counters, and bounce keep you interactive across all three opponents
  • Faerie tribal synergies and anthems scale the swarm into a real clock fast

Weaknesses

  • Board wipes hit your token army hard and you have little built-in recursion
  • Commander itself is fragile (1/3-ish stats) and a removal magnet given the value engine
  • Goad helps but doesn't directly protect you from a determined single attacker
  • Wants a high instant/flash density, so durdly hands can fail to apply pressure

Key Cards

  • Bitterblossom — Makes a Faerie every upkeep regardless of opponent turns, supercharging the swarm and damage triggers.
  • Spectral Adversary — A flash Faerie that protects your board and can be cast on each opponent's turn for free Alela tokens.
  • Brazen Borrower — Flash Faerie that bounces threats, triggers Alela, and adds to your flying clock.
  • Coastal Piracy — Turns your evasive Faerie connections into a steady stream of cards.
  • Skullclamp — Converts expendable 1/1 Faeries into a relentless draw engine.
  • Anointed Procession — Doubles every token Alela and your enablers create for explosive board states.

Upgrade Path

Increase your instant-speed spell count and add cheap flash creatures so Alela triggers every single opponent turn, then layer in token doublers (Anointed Procession, Parallel Lives) and anthems for reach. Add fast mana and efficient counterspells to protect the engine, plus card-draw payoffs like Skullclamp and Coastal Piracy to refuel after wipes. Tighten the manabase with duals and consider a compact combo finish (Bitterblossom + aristocrats) to avoid relying solely on combat.

Core Cards

The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.

Win Conditions

  • ▸Swarm of evasive Faeries plus anthem effects (e.g., Coat of Arms, Intangible Virtue) for lethal flying damage
  • ▸Goad-fueled politics letting opponents grind each other down while you pull ahead
  • ▸Aristocrats/drain finishers like Bitterblossom tokens fed into Blood Artist or Zulaport Cutthroat
  • ▸An overrun-style alpha strike with token doublers and pump

Archetypes

  • Faerie Tribal — Alela rewards a critical mass of flyers with goad triggers and benefits from tribal lords and payoffs.
  • Tokens / Go-Wide — Free Faeries plus token doublers and anthems build a lethal evasive army.
  • Tempo Control — Her trigger incentivizes a dense suite of counters and flash removal to interact while building a board.
  • Spellslinger Value — Casting cheap instants every opponent turn snowballs tokens and card advantage.

Combos

No combos found for this commander on Commander Spellbook.

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