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Anax and Cymede
WRBorosLegendary Creature — Human Soldier

Anax and Cymede

Mana value3Rank#14,811
BuildCard details

The Commander

First strike, vigilance

Heroic — Whenever you cast a spell that targets Anax and Cymede, creatures you control get +1/+1 and gain trample until end of turn.

Guide

Gameplan

Deploy a wide board of cheap creatures and tokens, then use cheap targeted spells (especially cantrips and buffs) on Anax and Cymede to trigger Heroic, pumping your whole team +1/+1 with trample for a lethal alpha strike. You play like an aggressive go-wide deck that turns one spell into a board-wide overrun. Anax and Cymede itself is a resilient 3/2 with first strike and vigilance that attacks and blocks freely.

Strengths

  • Repeatable anthem-on-a-stick: each targeting spell pumps the entire team and grants trample, blanking chump blockers
  • Cheap, fast commander at 3 mana with evasive, defensively flexible stats (first strike + vigilance)
  • Excellent in go-wide token strategies where +1/+1 to many bodies is enormous
  • Spells like protection cantrips both buff and shield the commander, providing card advantage plus damage

Weaknesses

  • Heavily reliant on the commander; if Anax and Cymede is removed or stranded, the deck loses its payoff
  • Vulnerable to board wipes that erase your token army before you can swing
  • Targeted spells can be countered or fizzled by hexproof/removal in response, two-for-one risk
  • Pump effects are temporary, so a stalled or grindy game blunts the strategy

Key Cards

  • Sram, Senior Edificer — Auras and Equipment that target Anax draw cards while you build a Voltron/aggro threat.
  • Brave the Elements — One-mana spell that targets your commander, triggers Heroic, and protects your whole attack from removal and blocks.
  • Anointed Procession — Doubles your token output to maximize the board-wide +1/+1 trample payoff.
  • Shielded by Faith — Cheap Aura that targets to trigger Heroic and makes Anax indestructible against wipes and removal.
  • Heroic Intervention — Protects your whole board from wipes and targeted removal at instant speed during a critical turn.

Upgrade Path

Lean harder into one-mana targeted cantrips (Defiant Strike, Mutagenic Growth, Gird for Battle) so every trigger replaces itself, and add token doublers plus anthems to widen the payoff. Improve protection with Heroic Intervention, Teferi's Protection, and cheap indestructibility to survive wipes, and add fast mana like Sol Ring and signets to deploy the board a turn earlier. Finishers like Craterhoof Behemoth, Overwhelming Stampede, or Finale of Glory convert a wide board into instant lethal.

Core Cards

The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.

Win Conditions

  • ▸Board-wide alpha strike after a Heroic trigger grants +1/+1 and trample to a wide team
  • ▸Commander damage by suiting up Anax with Auras/Equipment and swinging in with first strike
  • ▸Repeated combat damage off token swarms backed by anthems and overrun effects

Archetypes

  • Tokens — Going wide turns each Heroic trigger into a massive team-wide anthem with trample.
  • Voltron — Auras and Equipment targeting Anax repeatedly trigger Heroic while making it a lethal evasive threat.
  • Aggro — Cheap creatures plus targeted pump spells enable fast, repeated alpha strikes.
  • Spellslinger — A density of cheap cantrips and combat tricks that target Anax fuels both card flow and damage.

Combos

No combos found for this commander on Commander Spellbook.

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