HubCommandersCardsDecksThemesKeywordsSetsArticles
Sign inSign up
Sign inSign up

Mythicwyrm is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards of the Coast. Portions of the materials used are property of Wizards of the Coast. © Wizards of the Coast LLC.

AboutArticlesContactTermsPrivacyAffiliate Disclosurev0.1.0

© 2026 Mythicwyrm. All rights reserved.

Anep, Vizier of Hazoret
RRedLegendary Creature — Jackal Warrior

Anep, Vizier of Hazoret

Mana value3Rank#15,101
BuildCard details

The Commander

Trample

You may exert Anep as it attacks. When you do, exile the top two cards of your library. Until the end of your next turn, you may play those cards. (An exerted creature won't untap during your next untap step.)

Guide

Gameplan

Anep is a mono-red impulse-draw engine on a body: attack, exert to exile the top two cards and play them across two turns, fueling an aggressive go-wide or burn shell. You curve out, swing in, and convert your card advantage into damage before opponents stabilize. The trample keyword and a 3-mana cost mean Anep can carry equipment or pump to push real damage while refilling your hand.

Strengths

  • Repeatable card advantage in a color that traditionally lacks it, helping mono-red grind through removal
  • Cheap, evasive (trample) commander that fits an aggressive curve and applies pressure immediately
  • Synergizes with treasure/ritual mana and cost reducers to actually cast the exiled spells
  • Exert downside is mitigated by haste, untap effects, and vigilance enablers

Weaknesses

  • Exert means Anep won't untap next turn, limiting consecutive attacks without help
  • Impulse draw forces you to use cards immediately or lose them, punishing mana-light hands
  • Must connect in combat, so blockers, fog, or removal shut off the engine
  • Mono-red ceiling: weak to lifegain, sweepers, and lacks built-in interaction

Key Cards

  • Ancient Copper Dragon — Generates huge treasure to actually pay for the cards Anep exiles each turn.
  • Sword of Fire and Ice — Adds evasion, protection, and value to keep Anep connecting and exerting.
  • Reconnaissance — Lets Anep attack to trigger exert, then pull it back to dodge the no-untap drawback and blocks.
  • Birgi, God of Storytelling — Refunds mana for each spell, helping you cast a flood of impulse-drawn cards in one turn.
  • Dockside Extortionist — Provides explosive treasure ramp to convert Anep's card advantage into immediate plays.
  • Galvanic Iteration — In a spell-heavy build, doubling impulse-cast spells turns Anep's advantage into lethal bursts.

Upgrade Path

Add fast mana (Jeska's Will, Treasure Map, more rituals) and cost reducers so you never waste impulse-drawn cards, plus untap/vigilance tech like Reconnaissance and Bear Umbra to attack repeatedly. Tighten the curve toward efficient threats and reach (Fervor, Hellkite Charger, double-strike enablers) and include protection like Heroic Intervention to defend your board. Push the spellslinger angle with copy effects and prowess payoffs to convert raw card advantage into explosive lethal turns.

Core Cards

The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.

Win Conditions

  • ▸Wide aggressive board plus pump or overrun effects swinging for lethal trample damage
  • ▸Burn and direct-damage spells drawn off Anep finishing players one by one
  • ▸Voltron beats with equipment and combat tricks fed by repeated card advantage
  • ▸Treasure-fueled storm or X-spell payoff cast from a refilled hand

Archetypes

  • Aggro/Voltron — Trample plus equipment turns Anep into a recurring threat that draws cards while attacking.
  • Spellslinger/Burn — Impulse-drawn instants and sorceries fuel a damage-based finish with prowess and storm payoffs.
  • Treasure/Big Mana — Treasure makers let you cast everything Anep exiles, snowballing card and mana advantage.
  • Goblins/Go-wide — Cheap creatures off the top let you flood the board and swarm before opponents stabilize.

Combos

No combos found for this commander on Commander Spellbook.

Related Commanders

Same color identity (R), by popularity.

R

Etali, Primal Storm

Rank #260

R

Ragavan, Nimble Pilferer

Rank #268

R

Birgi, God of Storytelling // Harnfel, Horn of Bounty

Rank #486

R

Purphoros, God of the Forge

Rank #653

R

Krenko, Tin Street Kingpin

Rank #849

R

Solphim, Mayhem Dominus

Rank #872

R

Torbran, Thane of Red Fell

Rank #988

R

Moraug, Fury of Akoum

Rank #1,002

R

Karlach, Fury of Avernus

Rank #1,030

R

Lathliss, Dragon Queen

Rank #1,053

R

Drakuseth, Maw of Flames

Rank #1,078

R

Krenko, Mob Boss

Rank #1,098

Discussion (0)