
, Exile cards from your graveyard equal to the number of opponents you have: Target creature card in your graveyard gains encore until end of turn. The encore cost is equal to its mana cost. (Exile the creature card and pay its mana cost: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Fill your graveyard fast, then use Araumi to grant encore to creatures, making a token copy targeting each opponent that triggers powerful enter/attack/death effects before being sacrificed at end step. You loop value engines repeatedly while building toward an alpha strike or combo finish.
Add fast mana and graveyard tutors (Entomb, Buried Alive) to set up Araumi turn after turn, and prioritize creatures with strong ETB/death triggers over vanilla beaters. Include cost reducers like Rooftop Storm and protection for Araumi, plus your own graveyard hate insurance; cutting slow value cards for tighter aristocrats payoffs and counterspell backup raises the ceiling considerably.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
→ Near-infinite lifegain, Near-infinite lifegain triggers, Near-infinite lifeloss
→ Infinite self-mill
→ Infinite self-mill
→ Infinite self-mill
→ Infinite self-mill
Combos via Commander Spellbook.
Same color identity (BU), by popularity.