
Haste
Whenever Arthur and at least one other creature attack, look at the top six cards of your library. You may put a creature card from among them onto the battlefield tapped and attacking. Put the rest on the bottom of your library in a random order. Return that creature to its owner's hand at end of combat.
Arthur is an aggressive Jeskai go-wide commander that cheats a creature into play tapped and attacking every combat. Attack with Arthur plus at least one other creature, dig six deep, and slam a big attacker for free, then rebuy its enter-the-battlefield trigger when it bounces at end of combat. You snowball the board with extra bodies, ETB value, and combat damage until opponents are overwhelmed.
Lean into reliable extra-combat enablers (Aurelia, Combat Celebrant, Moraug) and high-impact creatures you'll always be happy to flip off the trigger, while trimming small token-makers that dilute your hits. Add efficient protection like Heroic Intervention and Deflecting Swat so Arthur survives, plus haste/anthem support and a Craterhoof-style finisher. Tighten the curve so you're consistently attacking by turn five and stacking ETB value every combat.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (RUW), by popularity.