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Ashaya, Soul of the Wild
GGreenLegendary Creature — Elemental

Ashaya, Soul of the Wild

Mana value5Rank#803
BuildCard details

The Commander

Ashaya's power and toughness are each equal to the number of lands you control.

Nontoken creatures you control are Forest lands in addition to their other types. (They're still affected by summoning sickness.)

Guide

Gameplan

Ashaya turns all your nontoken creatures into Forests, fueling explosive ramp via untappers and land-matters payoffs while becoming a massive threat herself. You flood the board with mana dorks that now tap for tons of mana, then leverage that into huge X-spells, landfall payoffs, or a lethal Ashaya swing. The core loop is generating absurd green mana to overwhelm the table.

Strengths

  • Each mana dork becomes a Forest, so untappers like Quirion Ranger and Wirewood Symbiote generate huge, repeatable mana
  • Mono-green resilience with cheap recursion and a self-growing commander that scales with your board
  • Enables degenerate infinite mana combos with creature untappers and high-mana dorks
  • Strong landfall and land-count synergies since creatures literally count as lands

Weaknesses

  • A single board wipe destroys your mana base since creatures are your lands
  • Mono-green lacks interaction, removal, and card draw fixing
  • Ashaya being huge but easy to chump or remove can stall the Voltron plan
  • Vulnerable to mass land destruction and graveyard hate against recursion

Key Cards

  • Quirion Ranger — Bounce a Forest (any creature) to untap a creature-land, enabling infinite untaps and mana with the right dorks.
  • Wirewood Symbiote — Untap an Elf for free by bouncing a creature, comboing with high-output dorks for infinite mana.
  • Priest of Titania — Taps for huge green with a wide Elf board and counts as a Forest under Ashaya for explosive mana.
  • Staff of Domination — Classic infinite-mana payoff that converts unbounded green into infinite draw, life, and tapping to win.
  • Craterhoof Behemoth — Turns your wide board of 'lands' into a one-shot lethal alpha strike.
  • Cloudstone Curio — Bounce-loop creatures with ETB mana to generate infinite mana and triggers.

Upgrade Path

Add fast mana like Gaea's Cradle, Carpet of Flowers, and efficient dorks, plus tutors such as Green Sun's Zenith and Worldly Tutor to assemble combos faster. Include payoffs like Walking Ballista, Staff of Domination, and Umbral Mantle for clean infinite-mana kills, and round out with protection (Heroic Intervention, Veil of Summer) and recovery to survive wipes.

Core Cards

The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.

Win Conditions

  • ▸Infinite mana into Walking Ballista, Staff of Domination, or huge X-spells
  • ▸Craterhoof Behemoth or Overrun-style alpha strike across a wide board
  • ▸Commander damage from a massive trampling Ashaya
  • ▸Finale of Devastation tutoring a finisher and pumping the team

Archetypes

  • Elfball / Ramp — Mana dorks become Forests, multiplying their output and enabling explosive green mana ramp.
  • Combo — Untappers plus high-mana dorks make infinite mana that wins with Staff of Domination or Walking Ballista.
  • Landfall — Nontoken creatures count as land permanents, supercharging landfall payoffs and land-count effects.
  • Voltron — Ashaya scales with land count and can connect for big commander damage with trample enablers.

Combos

  • Ashaya, Soul of the Wild + Quirion Ranger

    → Infinite ETB, Infinite landfall triggers, Infinite LTB

  • Bumi, Unleashed + Ashaya, Soul of the Wild

    → Infinite combat phases, Infinite mana lands you control can produce, Infinite green mana

  • Ashaya, Soul of the Wild + Sylvan Safekeeper + Badgermole Cub

    → Infinite LTB, Infinite ETB, Infinite sacrifice triggers

  • Ashaya, Soul of the Wild + Zuran Orb + Badgermole Cub

    → Infinite LTB, Infinite ETB, Infinite sacrifice triggers

  • Ashaya, Soul of the Wild + Lumra, Bellow of the Woods + Vesuva

    → Infinite LTB, Infinite ETB, Infinite death triggers

Combos via Commander Spellbook.

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