
During your turn, Avatar Kyoshi has hexproof.
At the beginning of combat on your turn, earthbend 8, then untap that land. (Target land you control becomes a 0/0 creature with haste that's still a land. Put eight +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Cast Avatar Kyoshi and use the combat trigger to animate one of your lands into a 16/16 trampling threat (8 base counters plus Kyoshi's own counters, and it returns when it dies), beating down with massive creatures. Ramp hard in mono-green to deploy your 8-mana commander early, protect your attackers with +1/+1 counter and trample synergies, and crash in for lethal. The land-recursion clause makes your animated lands resilient and the deck grindy.
Add fast ramp (Sol Ring, Three Visits, Cultivate) and mana doublers (Nyxbloom Ancient) to deploy Kyoshi turns ahead of schedule. Lean into counter-doublers (Doubling Season, Hardened Scales) and overrun finishers (Craterhoof Behemoth, Pathbreaker Ibex), and protect your turns with Heroic Intervention and Asceticism. Trample enablers and extra-combat spells like Aggravated Assault convert your oversized land creatures into reliable one-shot kills.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (G), by popularity.