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Aziza, Mage Tower Captain
WRBorosLegendary Creature — Djinn Sorcerer

Aziza, Mage Tower Captain

Mana value2Rank#14,937
BuildCard details

The Commander

Whenever you cast an instant or sorcery spell, you may tap three untapped creatures you control. If you do, copy that spell. You may choose new targets for the copy.

Guide

Gameplan

Aziza turns a wide board into a spell-copying engine: flood the battlefield with creatures, then tap three of them to double up every instant and sorcery you cast. You build a token army early, then chain burn, removal, and pump spells that get copied for free to either kill the table or buff your team into a lethal alpha strike.

Strengths

  • Free spell copies double burn, removal, and combat tricks without extra mana
  • Naturally rewards going wide, so tokens and creature density already help the gameplan
  • Cheap two-mana commander that comes down early and is hard to cost-effectively answer
  • Strong board-based combo finishes that don't rely on a huge mana pool
  • Boros gets unusually deep card advantage via copied draw/impulse spells

Weaknesses

  • Tapping three creatures conflicts with attacking the same turn
  • Useless without bodies on board, so heavy on creatures while wanting spells too
  • Board wipes set you back twice—both your tokens and your engine
  • Wants both a wide board and a strong spell base, straining a two-color deck
  • Red-white lacks good card draw and ramp outside of what the engine generates

Key Cards

  • Young Pyromancer — Each instant/sorcery makes a token, refueling the bodies you tap for Aziza's copies.
  • Monastery Mentor — Generates Monk tokens off noncreature spells to keep three creatures available to tap.
  • Jeska's Will — A copied ritual plus card draw explosively refills hands and mana to chain more spells.
  • Increasing Vengeance — Stacks with Aziza so a single spell resolves three or more times.
  • Comet, Stellar Pup — Pumps out tokens and value to fuel the tap cost while threatening big swings.
  • Reverberate — Cheap copy effects layer on top of Aziza for absurd burn or removal multiplication.

Upgrade Path

Add fast token producers (Young Pyromancer, Monastery Mentor, Hanweir Garrison) and efficient copy spells (Reverberate, Increasing Vengeance) so the engine snowballs faster. Improve the spell base with high-impact targets like Jeska's Will, Devil's Play, and tutorable finishers, and add protection like Deflecting Swat and Teferi's Protection to survive wipes. Tighten mana with on-color rocks and Boros ramp to push toward a focused burn-storm or token-overrun kill.

Core Cards

The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.

Win Conditions

  • ▸Doubling X-burn or direct damage spells to kill the table
  • ▸Copied team-wide pump (Overrun effects) into a lethal alpha strike
  • ▸Going wide with tokens and grinding out attackers while copying removal
  • ▸Storm-style chains with copied rituals and draw spells

Archetypes

  • Spellslinger — Every instant and sorcery you cast can be copied for free, rewarding a dense spell base.
  • Tokens — You need wide boards to pay the tap-three cost, so token producers double as the engine.
  • Burn/Aggro — Copied burn spells let you double damage output and finish tables quickly.
  • Combo — Copy-spell loops with rituals and storm-style draw can chain into lethal.

Combos

No combos found for this commander on Commander Spellbook.

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