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Barret, Avalanche Leader
RGGruulLegendary Creature — Human Rebel

Barret, Avalanche Leader

Mana value4Rank#7,954
BuildCard details

The Commander

Reach

Avalanche! — Whenever an Equipment you control enters, create a 2/2 red Rebel creature token.

At the beginning of combat on your turn, attach up to one target Equipment you control to target Rebel you control.

Guide

Gameplan

Barret floods the board with 2/2 Rebel tokens every time an Equipment enters, then auto-equips your gear at the start of combat to turn a wide board into a lethal one. You ramp into cheap Equipment and token producers early, snowball bodies in the midgame, and close by attacking with a swarm of armed Rebels.

Strengths

  • Free token generation off every Equipment trigger builds a board fast
  • Combat-step auto-attach saves mana and reshuffles gear onto fresh attackers each turn
  • Reach gives natural defense against fliers while you assemble the swarm
  • Gruul ramp lets you chain multiple Equipment and overrun quickly

Weaknesses

  • Board wipes are devastating since the strategy is heavily creature-based
  • Relies on Equipment entering to make tokens, so disruption or slow draws stall you
  • No built-in card advantage or recursion in the color identity
  • Token swarm folds to fogs, ground-stalling blockers, and cheap removal on Barret

Key Cards

  • Hammer of Nazahn — Auto-attaches when it enters and makes Barret indestructible, while still triggering Avalanche for a token.
  • Stoneforge Mystic — Cheats Equipment into play, generating tokens and setting up Barret's attach trigger.
  • Sigarda's Aid — Lets Equipment enter at flash speed and attach for free, multiplying tokens and tempo.
  • Conqueror's Flail — Cheap aggressive Equipment that pumps with your Rebels and protects against interaction.
  • Purphoros, God of the Forge — Turns every Avalanche Rebel token into 2 damage to each opponent, providing a non-combat finish.
  • Open the Armory — Tutors your best Equipment to reliably fire Avalanche and arm your team.

Upgrade Path

Add cheap, ETB-relevant Equipment and tutors like Stoneforge Mystic, Steelshaper's Gift, and Open the Armory to make Avalanche fire reliably, plus free-attach pieces like Sigarda's Aid and Puresteel Paladin. Lean into go-wide payoffs (Purphoros, Craterhoof Behemoth, Shared Animosity) and add protection from wraths via Heroic Intervention and indestructibility from Hammer of Nazahn.

Core Cards

The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.

Win Conditions

  • ▸Overrun with a wide board of equipped Rebels backed by an anthem or Overrun effect
  • ▸Purphoros or Impact Tremors converting token generation into direct damage
  • ▸Voltron kill by piling Equipment onto a single evasive Rebel

Archetypes

  • Equipment Aggro — Every Equipment entering builds tokens and the combat trigger arms them automatically.
  • Tokens / Go-Wide — Avalanche produces a steady stream of 2/2 Rebels to swarm the board.
  • Voltron — The attach trigger can stack multiple Equipment onto a single Rebel or Barret for a lethal threat.
  • Aristocrats — The expendable Rebel tokens fuel sacrifice and damage payoffs like Purphoros.

Combos

  • Barret, Avalanche Leader + Dan Lewis + Peregrin Took

    → Draw the game, Infinite ETB, Infinite Food tokens

  • Barret, Avalanche Leader + Bludgeon Brawl + Peregrin Took

    → Draw the game, Infinite ETB, Infinite creature tokens

  • Barret, Avalanche Leader + Gemcutter Buccaneer + Maskwood Nexus

    → Draw the game, Infinite ETB, Infinite creature tokens

  • Barret, Avalanche Leader + Sword of the Meek + Lithatog + Chatterfang, Squirrel General

    → Infinite ETB, Infinite creature tokens, Infinitely large creature until end of turn

  • Barret, Avalanche Leader + Sword of the Meek + Chatterfang, Squirrel General + Phantom Train

    → Infinite sacrifice triggers, Infinite +1/+1 counters on a creature, Infinite ETB

Combos via Commander Spellbook.

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