
Trample
Whenever Borborygmos Enraged deals combat damage to a player, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.
Discard a land card: Borborygmos Enraged deals 3 damage to any target.
Ramp into Borborygmos, then turn your flooded hand of lands into a machine gun—discard lands to deal 3 damage repeatedly at any target, killing creatures, players, and clearing blockers. Connecting in combat refills your hand with more lands to keep firing. You win by stockpiling lands and converting them directly into damage.
Prioritize land-recursion loops—Crucible of Worlds, Ramunap Excavator, and a sacrifice-or-discard outlet plus a free land-drop engine can become a near-infinite damage machine. Add ramp like Cultivate, Three Visits, and Nature's Lore to deploy the commander faster, and include protection (Heroic Intervention, Lightning Greaves) so your engine survives. Tutors like Crop Rotation and Expedition Map fetch key lands and combo pieces.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
→ Infinite self-mill, Near-infinite damage, Near-infinite magecraft triggers
→ Infinite self-mill, Near-infinite damage, Near-infinite magecraft triggers
→ Infinite self-mill, Near-infinite damage, Near-infinite self-discard triggers
→ Infinite LTB, Infinite ETB, Infinite damage
→ Each opponent loses the game, Near-infinite self-discard triggers
Combos via Commander Spellbook.
Same color identity (GR), by popularity.