
Flying
Whenever Brago deals combat damage to a player, exile any number of target nonland permanents you control, then return those cards to the battlefield under their owner's control.
Connect with Brago's evasive 2/4 flyer, then blink your own nonland permanents to re-trigger their enter-the-battlefield abilities every combat. You snowball card advantage, board control, and untapped mana off ETB engines until you lock the table or assemble a loop that wins. The early game is ramp, protection, and value blinkers; the mid-game is a Brago hit that buries opponents in value.
Add evasion and protection for Brago (Aqueous Form, Rogue's Passage, Lightning Greaves) so he connects consistently, then build toward a clean combo finish via Strionic Resonator with Peregrine Drake/Great Whale plus a flicker-payoff like Altar of the Brood. Tighten the mana base with fast rocks and ramp, and lean into stax pieces (Winter Orb, Static Orb) that hurt opponents more than you since you blink for free value.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
→ Infinite blinking of nonland permanents, Infinite ETB, Infinite LTB
→ Return all nonland permanents opponents control to their hand on each of your turns, Lock
→ Infinite blinking of nonland permanents, Infinite ETB, Infinite LTB
→ Infinite blinking of nonland permanents, Infinite combat damage, Infinite combat phases
→ Infinite blinking, Infinite combat damage, Infinite combat phases
Combos via Commander Spellbook.
Same color identity (UW), by popularity.