
Lucky Slots — At the beginning of combat on your turn, scry 1, then exile the top card of your library. You may play that card this turn. When you exile a card this way, target creature you control gets +X/+0 until end of turn, where X is that card's mana value.
Cait Sith turns your library into a steady stream of impulse-draw value: every combat you scry 1, exile the top card to cast it, and pump an attacker by its mana value. You want to flood the board with creatures and attack relentlessly, converting exiled high-cost cards into huge combat damage while grinding card advantage that mono-red usually lacks.
Lean into a higher curve so exiled cards translate to bigger buffs, and add ways to break through with trample and evasion (Rancor, Loxodon Warhammer, Embercleave). Improve consistency with mono-red ramp like Mind Stone, Solemn Simulacrum, and treasure makers, plus card-advantage backups so whiffed exiles hurt less. Tighten the deck with strong removal (Chaos Warp, Blasphemous Act) and a few combo finishers such as Aggravated Assault loops for extra combats that multiply Lucky Slots triggers.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (R), by popularity.