
Trample
When Carnage enters, return target creature card with mana value 3 or less from your graveyard to the battlefield. It gains "This creature attacks each combat if able" and "When this creature deals combat damage to a player, sacrifice it."
Mayhem
Carnage is a recurring reanimation engine: every time he enters he drags back a cheap creature that's forced to attack and then sacrifice itself, fueling an aristocrats/sacrifice engine in BR. You grind value through repeated death and combat triggers, recast Carnage from the graveyard with Mayhem after discarding him, and close with trample beats and death-payoff drains.
Add reliable discard outlets (Faithless Looting, Putrid Imp) and sacrifice outlets so you control timing and trigger Mayhem on demand. Lean into a tight aristocrats payoff package plus blink/bounce (Conjurer's Closet, Brokers/Cloudstone-style effects) to re-fire Carnage's ETB, and improve ramp with Treasure producers and rituals to recast him every turn. Tutors like Diabolic Intent and recursion such as Phyrexian Reclamation make the engine far more consistent.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
→ Infinite LTB, Infinite ETB, Infinite death triggers
→ Infinite LTB, Infinite ETB, Infinite death triggers
→ Infinite LTB, Infinite ETB, Infinite death triggers
→ Infinite LTB, Infinite ETB, Infinite death triggers
→ Infinite LTB, Infinite ETB, Infinite death triggers
Combos via Commander Spellbook.
Same color identity (BR), by popularity.