
Whenever Cass or another creature you control dies, if it was enchanted or equipped, return any number of Aura cards that were attached to it from your graveyard to the battlefield attached to target creature, then attach any number of Equipment that were attached to it to that creature.
Suit up your creatures with Auras and Equipment, then turn deaths into value: when an enchanted/equipped creature dies, Cass redeploys those Auras and Equipment onto another creature for free. You build a single resilient threat (often Cass herself) that keeps coming back stronger, grinding out incremental advantage until you swing for lethal. Sacrifice and blink effects can intentionally trigger the recursion to relocate your gear.
Lean into cheap, high-impact Equipment (Shadowspear, Skullclamp, Embercleave) and protective Auras (Snake Umbra, totem-armor pieces) to maximize value per trigger. Add free sacrifice outlets and flicker effects so you control when Cass's ability fires rather than relying on opponents. Tighten the mana base with Talismans, Boros signets, and Sram/Puresteel Paladin draw engines to avoid the tempo loss inherent to gear-heavy decks.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (RW), by popularity.