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Catti-brie of Mithral Hall
WGSelesnyaLegendary Creature — Human Archer

Catti-brie of Mithral Hall

Mana value2Rank#15,370
BuildCard details

The Commander

First strike, reach

Whenever Catti-brie attacks, put a +1/+1 counter on it for each Equipment attached to it.

{1}, Remove all +1/+1 counters from Catti-brie: It deals X damage to target attacking or blocking creature an opponent controls, where X is the number of counters removed this way.

Guide

Gameplan

Suit up Catti-brie with cheap Equipment, attack to stack +1/+1 counters equal to your gear count, then either connect for big commander damage or fling the counters as removal at blockers/attackers. She's a fast, mana-efficient Voltron threat in GW that doubles as a repeatable removal engine, snowballing counters every combat.

Strengths

  • Two-mana commander that comes online immediately and can threaten lethal commander damage early
  • Counter-based pump scales hard with Equipment doublers and counter synergies
  • Built-in removal via the activated ability deters and punishes blockers
  • First strike plus reach makes her a strong attacker and defender
  • GW has excellent counter and Equipment support plus protection/recursion

Weaknesses

  • Heavy reliance on the commander makes the deck vulnerable to repeated removal and high recasting tax
  • Equipment strategies are slow if your gear gets stranded by creature removal
  • Single-target damage ability is limited to attacking/blocking creatures, not flexible removal
  • Light on interaction outside combat; struggles against fast combo and stax
  • Counters can be wiped or stolen, undercutting both the pump and the damage outlet

Key Cards

  • Sword of the Animist — Cheap Equipment that adds to her attack-trigger counter count while ramping you for more gear.
  • Hammer of Nazahn — Free auto-equip and indestructible keep Catti-brie safe while padding her Equipment count.
  • Puresteel Paladin — With metalcraft you equip for free, letting you load up multiple Equipment in a single turn before combat.
  • Sigarda's Aid — Flash in Equipment at instant speed and attach for free, ambushing blockers and spiking her counters.
  • Doubling Season — Doubles every +1/+1 counter the attack trigger places, turning her into instant lethal and a huge damage source.
  • Stoneforge Mystic — Tutors and cheats Equipment into play, accelerating your gear count and consistency.
  • Swiftfoot Boots — Hexproof and haste protect your key threat and add another Equipment to the count.
  • Branching Evolution — Counter doubler that supercharges both her size and the damage payload of her ability.

Upgrade Path

Add fast mana (Sol Ring, mana dorks) and free-equip enablers (Puresteel Paladin, Sigarda's Aid, Hammer of Nazahn) to deploy gear and attack the same turn. Layer in counter doublers (Doubling Season, Branching Evolution, Hardened Scales) and protection (Swiftfoot Boots, Heroic Intervention, Lightning Greaves) to make her resilient and explosive. Finish with a tutor package (Stoneforge Mystic, Steelshaper's Gift, Open the Armory) plus an overrun or extra-combat effect to close out games reliably.

Core Cards

The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.

Win Conditions

  • ▸Connecting for lethal commander damage after stacking Equipment-fueled counters
  • ▸Doubling counters with Doubling Season/Hardened Scales effects for one-shot kills
  • ▸Using the activated ability to clear blockers, then swinging through for the kill
  • ▸Going wide-ish with counter synergies and overrun effects like Craterhoof or Overwhelming Stampede

Archetypes

  • Voltron — Equipment stacks counters fast to push lethal commander damage through first strike and reach.
  • Equipment / Stoneblade — Her attack trigger directly rewards loading up Equipment, making gear-tutor and free-equip packages core.
  • +1/+1 Counters — GW counter doublers and proliferate effects multiply both her power and removal potential.
  • Aggro Midrange — A cheap, evasive threat backed by ramp and protection enables a fast, resilient beatdown plan.

Combos

No combos found for this commander on Commander Spellbook.

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